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HotSpots Exercise Spots

Keep your whole class moving, learning, and building strength with these action-packed circuits.
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With clear, easy-to-understand visuals on each spot, kinesthetic learning comes alive in your fitness classes. Students will be able to clearly identify the equipment being used, the proper way to use that equipment, and the best form to take when performing an exercise. With this solid fundamental instruction, they’ll quickly build good habits when it comes to working out.

Because instructions and visuals are so clearly indicated and understood, these stations can function as self-directed activities. Students will be able to learn and execute at their own pace, leaving teachers to freely roam the class and help individual students where needed.

Made from heavy thermoplastic, setting up these fitness stations for kids is as easy as tossing them onto the ground near the equipment portrayed by each circuit! The spot won’t move or slip thanks to a gripped texture on the bottom, and the material itself is tear and scuff resistant to keep the spot looking brand new. Each spot is 8-1/2" dia.

Complete Set includes all 8 individual sets.

 

15 Engaging PE Activities Using HotSpots Exercise Spots

The HotSpots Exercise Spots are ultra-durable, non-slip, color-coded vinyl floor markers that feature high-contrast illustrations of bodyweight exercises. Each spot displays a specific movement—such as squats, lunges, or planks—providing clear, visual guidance for students of all ages. These easy-to-clean, tear-resistant markers stay in place during high-energy activity and are ideal for organizing stations, teaching proper form, and promoting independent or group fitness. They're excellent tools for reinforcing fundamental movement skills through visual learning and active participation.

Below are 15 unique and versatile activity ideas using HotSpots Exercise Spots that target core components of physical literacy, including locomotor, non-locomotor, and body control movements. Each idea is adaptable for small or large groups across elementary, middle, or high school PE classes.

1. Spot-to-Spot Circuit: Place HotSpots around the gym. Students rotate through each one, performing the pictured exercise for 30 seconds. Reinforces exercise variety and cardiovascular fitness.

2. Rainbow Relay Race: Assign each team a color. They race to complete the exercise on each HotSpot of that color. Combines teamwork, locomotion, and skill recognition.

3. Exercise Musical Spots: Play music as students jog around the space. When it stops, they must find the nearest spot and perform the exercise shown. Encourages movement variety and quick reaction.

4. Dice & Do Drill: Roll a large foam die to determine how many reps of the current HotSpot exercise to complete. Adds math and randomization to physical effort.

5. HotSpot Hopscotch: Arrange spots like a hopscotch board; students hop through, stopping to complete each movement shown. Enhances jumping, balance, and agility.

6. Color Coded Chaos: Call out a color and all students run to a HotSpot of that color and do the exercise. Trains color recognition and fast decision-making.

7. HotSpot High-Five Hustle: After completing a spot’s move, students find a classmate to high-five before moving to the next. Encourages social interaction and movement continuity.

8. Workout Warmer Walk: Students walk the perimeter and stop at each HotSpot to perform the stretch or low-impact movement. Perfect for warm-ups or cooldowns.

9. Follow the Leader Fitness: Leader chooses the order of HotSpots to visit; group follows and mimics movements. Develops sequencing and leadership skills.

10. Spot Stack Sprint: Students complete the exercise at their HotSpot, then sprint to grab a cone and stack it. Repeat until all cones are collected. Combines fitness and fun competition.

11. Move & Match Mission: Scatter HotSpots across the gym. Students must find two spots with complementary movements (e.g., push-up + plank). Encourages movement literacy and problem-solving.

12. HotSpot Tug Tag: Play tag, but when tagged, a player must run to a HotSpot, perform the exercise, then return to play. Adds skill-based pause to chasing games.

13. HotSpot Detective: Read clues about an exercise (e.g., “This works your legs and involves jumping”), and students must find the correct HotSpot. Supports cognitive and movement connection.

14. Shape Station Shuffle: Arrange HotSpots in geometric shapes; students perform the movement and rotate around the shape. Introduces spatial awareness and pattern recognition.

15. Stretch & Strength Circle: Place HotSpots in a circle alternating stretch and strength movements. Students rotate through for balanced full-body work. Great for cool-downs or yoga-style flow.