Gopher Pacer 500 Stopwatch

The next edition of Gopher stopwatches!
Item# 91-000
Ea

Primary Functions

  • Single Event Time – Time from start to finish for any activity.
  • Split Time – Time from start to the next pause of time.
  • Lap Time – Interval or segment of time elapsed since the previous reading.
  • Dual Split Time – Simultaneous display of lap and split times.
  • Lap Counter – Tracks all of the readings taken.
  • Memory Recall – The ability to recall up to 10 previous recordings.
  • 10 Hour Timing Range – Maximum length of time available in watch's memory.
  • Countdown – Reverse timer feature that counts down to zero from a set time.

Superior Features at a Great Value

No other school stopwatch offers the incredible functionality of the Gopher Pacer 500™ at the same price point! A myriad of features allows PE teachers to track an assortment of times across up to 10 students simultaneously, no matter the event. Time events as long as 10 hours and track pace, laps, and lap times, or use as a single timer for races that can track split times across students finishing the 50-yd dash, shuttle relays, and more. Dual rows ensure numbers are clearly visible on an accommodating watch face and are traditionally found on more expensive stopwatches only.

Pacer 500™ doesn't skimp on the features and remains an economical choice for schools and institutions looking for comprehensive time tracking and measuring. Sleek silver case matches its functionality, giving the stopwatch an overall professional look and feel. Long-lasting lithium battery isn't affected by changing temperatures or humidity and lasts on average 3-5 years so you can rely on its performance. Compare other brands and models at more than double the price to see the superior value offered by the Gopher Pacer 500™!

Other Functions

  • 1st through 10th finishes
  • Date
  • Time
  • Alarm
  • Lithium battery
  • Lanyard
  • ON/OFF
  • Mute Key
  • Temp Display
  • Low Battery Indication

 

15 Creative Activity Ideas Using the Gopher Pacer 500 Stopwatch

The Gopher Pacer 500 Stopwatch is a durable, easy-to-use stopwatch with a large display and streamlined features designed for simplicity and performance in physical education settings. Unlike more complex timers, this stopwatch is perfect for quick timing and accurate measurement without overwhelming students or teachers. It’s ideal for group timing, station work, and activities requiring short bursts of effort or interval timing. Below are 15 engaging and skill-building activity ideas that utilize the Gopher Pacer 500 Stopwatch to help students of all ages improve their fundamental movement skills, develop awareness of time and pacing, and challenge themselves and each other in fun, active ways.

1. Dash & Flash: Stopwatch Sprint Challenge: Students race in short sprints while partners time them using the Gopher Pacer 500 Stopwatch. Students attempt to improve their time with each sprint. Focus: Running, Power Movements.

2. Hop to It: Timed Hopping Relays: Set up relays where students must hop on one foot for 30 seconds while teammates count hops. Use the stopwatch for exact timing. Switch feet and repeat. Focus: Hopping, Balance, Coordination.

3. Push to the Limit: Use the stopwatch to time how long students can maintain a wall push or static push stance. Track improvements. Focus: Pushing, Core Stability, Static Balance.

4. Jump Rope Jamboree: Using the Gopher Rainbow Licorice Speed Ropes, students complete 1-minute jump rope intervals. Stopwatch holders manage timing and count jumps. Focus: Jumping, Agility, Coordination.

5. Freeze Frame Fitness: Students perform static yoga poses or planks for a set duration, timed by stopwatch partners. Increase hold times each round. Focus: Static Balance, Core Stability.

6. Roll & Record: Students roll Gopher DuraBall Balls across the floor to targets. Stopwatch users time each roll sequence, noting how many targets are hit. Focus: Rolling, Coordination, Precision.

7. Zigzag Zoom Race: Set up cones in a zigzag pattern. Students race through the course while partners use the stopwatch to time completion. Focus: Dodging, Agility, Running.

8. Catch Count Clock: In pairs, students toss and catch a ball for 60 seconds, recording the number of successful catches. Stopwatch user controls start/stop. Focus: Catching, Coordination, Reaction Time.

9. Spin to Win Twister: Students perform controlled twists or torso turns for timed rounds while holding light medicine balls. Stopwatch users cue rotations. Focus: Twisting, Core Stability, Coordination.

10. Partner Push Pause: In pairs, students perform push-and-hold drills (partner resistance) for timed bursts. Stopwatch helps manage time on/off. Focus: Pushing, Body Control, Strength.

11. Turn It Around Tag: Students play tag, but when tagged, they must perform a full body turn before rejoining the game. Stopwatch used to time 2-minute game rounds. Focus: Turning, Agility, Locomotor Skills.

12. Skip Stopwatch Spin: Students perform skipping relays while the stopwatch user times and records team skips per round. Focus: Skipping, Coordination, Locomotor Movement.

13. Lunge & Launch Stopwatch: Students perform lunge walks for 30-second rounds, aiming to cover as much ground as possible. Stopwatch partner measures both time and distance. Focus: Locomotor Movement, Strength, Balance.

14. Bounce Back Stopwatch Challenge: Students bounce a ball in place or off a wall, aiming for maximum bounces in 1 minute. Stopwatch user tracks time. Focus: Bouncing, Coordination.

15. Stopwatch Stomp & Slide: Use floor spots and spots to create a stomp-and-slide path. Students must stomp each spot and slide to the next within a timed round. Focus: Galloping, Sliding, Timing, Agility.