Gopher Exclusive Product
GamePlay Soft-Stix Team Horseshoes Set
Give your students a soft, safe horseshoe games set they can use indoors or out! Each set includes 30 foam horseshoes, allowing you to get your entire class involved with the fun. This is our largest horse shoe set, featuring our most entry-level shoes.
Get the Entire Class Involved
With so many horseshoes available, teachers can set up a wide variety of activities during PE classes and after-school programs. This set includes activity instructions for action-packed team relays and game alternatives.
In one game called Toss for Time, teachers choose the starting teams, and a player from each team stands behind the stake while the others stand behind the tossing line. At the signal, the first player in line tosses 2 horseshoes, 1 at a time. The player by the stake picks up the horseshoes and returns to the tossing line, while the thrower moves to the stake. Players earn a point for each horseshoe they land around a stake. The team with the most points wins.
Friendly Construction
Made of lightweight polyurethane foam, these horseshoes are ideal for students of any age. The design is safer than traditional metal horseshoes, and it's soft enough for use indoors on gym floors.
Set includes 30 foam horseshoes, 14 foam stakes w/ base, storage bag, and activity instructions.
15 Engaging PE Activities Using the GamePlay Soft-Stix Team Horseshoes Set
The GamePlay Soft-Stix Team Horseshoes Set provides a soft, safe, and oversized twist on the traditional game of horseshoes, designed specifically for active play in physical education settings. The set includes lightweight foam horseshoes and posts, making it accessible for students of all ages and skill levels, both indoors and outdoors. With its bright Rainbow colors for team play and soft, easy-to-grip horseshoes, students can focus on developing throwing accuracy, aim, coordination, and teamwork. Below are 15 unique activity ideas using this set to support the development of fundamental movement skills (FMS) through exciting, creative gameplay.
1. Horseshoe Hoopla: Students aim to toss their horseshoes around the post for points. Great for introducing throwing accuracy and scoring strategy.
2. Rainbow Ring Relay: Teams race to be the first to toss all their color-coded horseshoes onto the target. Builds teamwork and focus.
3. Around the World Toss: Set up multiple posts in a circle. Students rotate, aiming at each one. Enhances aiming variety and spatial awareness.
4. Long Toss Launch: Gradually increase distance from the post. Players track their longest successful toss. Trains power and control.
5. Cone Zone Horseshoes: Place cones at different distances from the post. Students must toss from each cone. Develops graded force control.
6. Horseshoe Hot Potato: Pass a horseshoe around the circle while music plays. Stop the music—whoever holds it must toss for a target. Adds reaction speed.
7. Horseshoe Partner Ping: One partner throws; the other retrieves and returns the horseshoe in a relay format. Promotes cooperation and cardio movement.
8. Accuracy Arc Challenge: Create a semicircle of targets at different angles. Students score by tossing to specific ones. Encourages angle judgment.
9. Target Tower Toss: Stack foam blocks or cones around the post. Students score by landing horseshoes while avoiding knocking over the tower. Improves precision.
10. Backward Horseshoe Hurl: Students toss over their shoulder while facing away from the post. Fun way to build body awareness and spatial judgment.
11. Color-Coded Countdown: Each color team gets 1 minute to land as many horseshoes as possible. Adds urgency and time-based accuracy.
12. Team Trick Toss: Teams create unique toss styles (e.g., spin, hop, twist) and earn points for creativity and success. Encourages creative movement.
13. Blindfolded Buddy Toss: One partner is blindfolded and guided by verbal directions to toss. Teaches communication and trust.
14. Croc Crawl Toss: Students crawl to a line and toss from a prone position. Builds core control and varied body positions.
15. Freeze Toss Tag: Students move around with a horseshoe until tagged. To unfreeze, they must land a successful toss. Combines tag games with skill challenge.













