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Contact Heart Rate Monitors

The best, simple heart rate monitors you can buy!
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Measuring your heart rate is as easy as placing two fingers on the monitor's contact points and reading the LCD display! Confusing menus, settings, and apps are nowhere to be found with Gopher Contact heart rate monitors. A simple, accurate pulse reading and shareability with classmates makes these packs an economical choice for teachers and coaches in class settings. Packs include monitors (1, 6, or 12 Ea) with USB chargers and 1 charging station per 6 monitors.

Specifications

  • Monitor tracks heart rate.
  • Optical sensor tracks pulse from the wrist for greater comfort and ease of use.
  • monitor worn on wrist for increased freedom and comfort.
  • Single button start, no menu to scroll through, no app requirements, and only one data metric makes this the easiest heart rate monitor for class settings.
  • Only monitor that is compatible with a multi-unit charging station. Charge up to 6 units on one USB connection.
  • Storage case included in packs makes it easy to organize and protect equipment when not in use.
  • Patented.

 

15 Heart-Pumping PE Activities Using Gopher Contact Heart Rate Monitors

The Gopher Contact Heart Rate Monitors offer a simple, hands-on way for students to check their heart rate during physical activity by pressing two fingers onto the handheld device’s contact pads. Unlike chest-strap or wrist monitors, these are ideal for classrooms or stations where instant feedback is needed without long-term wear. They encourage students to understand heart rate zones, monitor intensity, and make real-time fitness decisions. The following 15 activities use these monitors to help students build cardiovascular awareness, self-monitoring skills, and motivation for movement while practicing a variety of fundamental movement skills.

1. Pulse Check Pursuit: Students perform a locomotor skill (e.g., skipping or hopping) for 1 minute, then stop and use the heart rate monitor to check pulse. They record and compare pre/post rates.

2. Heart Rate Tag: After being tagged, a student must go to the side, check their heart rate, and return when it's back to a set zone. Encourages recovery awareness and pacing.

3. Movement Mix-Up: Set up five stations with different FMS (e.g., galloping, sliding, jumping). After each station, students check their heart rate and determine which activities raise it the most.

4. Target Zone Challenge: Students aim to reach a specific target heart rate zone through movement of their choice (e.g., running, dancing, jumping jacks). They use the monitor to self-assess after each round.

5. Beat the Beat: Play upbeat music and have students dance until they believe their heart rate has increased. Then pause and verify using the monitor to see if perception matches reality.

6. Zone Dance Off: Play three songs with different tempos. Students dance and check their heart rate after each. Then identify which song pushed them into a higher zone.

7. Red Light, Green Light – Heart Edition: Instead of visual cues, students use their heart rate monitor. If they're in the green zone, they move; if red, they stop and recover.

8. Heart Smart Pyramid: Create a pyramid workout (e.g., 10 jumping jacks, 20 hops, 30 skips), with students checking heart rate at each level to watch intensity increase.

9. FMS Zone Graphing: Students chart heart rate results from activities like jumping rope, leaping, or galloping, and classify each movement by intensity zone.

10. Calm Down Countdown: Students perform a high-intensity activity, check their heart rate, then sit quietly and measure again after 1 minute. Great for teaching recovery and self-regulation.

11. Station Sensation: Set up stations like dribbling with a ball skipping, and balancing. Students track heart rate after each to learn which activities are aerobic vs. anaerobic.

12. Move & Measure Bingo: Create bingo cards with activities and heart rate ranges. Students complete movements and measure their pulse to mark squares that match.

13. Target Training Treks: Set colored cones across the gym to represent different heart rate zones. Students run or walk to reach and check in that color zone using the monitor.

14. Heart Rate Detective: Students guess whether a certain activity (e.g., crab walking) will raise heart rate above a threshold, then perform it and check their pulse to see if they’re correct.

15. Heart Rate Dice Game: Roll a dice for a movement task (e.g., 20 jumps). After completing it, students use the monitor to check heart rate and track the result.